Man (Echo) Su
Seminar Details
Ever wondered why geese fly in a “V” shape, why viruses spread so quickly, or what produces the ripple effect of traffic jams? Ever thought about explaining these everyday complex systems through using interactive visuals or simulations? This course is a collaborative exploration into the design and development of advanced technologies aimed at teaching complex system concepts to students or pupils.
Some key components include:
(1) Exploration of Existing Simulations and Games: Introduction to the use of simulations and games (e.g., agent-based models) for visualizing and understanding complex systems;
(2) Hands-on experiences: Exploring the potential of embedding interactive simulations into intelligent tutoring systems (e.g., Cognitive Tutoring Authorization Tool) or other immersive learning environments (e.g., VR or AR or virtual games);
(3) Co-Design Project: The class will act as small design groups, co-creating interactive educational tools to teach complex systems;
(4) Research and Reading: Analysis and discussion of papers on the development and application of simulations and other emerging technologies in teaching complex systems, to build a foundational understanding and common goal for the co-design project.
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Student Final Projects
Climate Change Simulator
The "Climate Change Simulator" project is an educational tool designed to enhance students' understanding of Earth science concepts, specifically focusing on the complex processes involved in climate change.
Flocking Dynamics Virtual World
The project, titled "Flocking Dynamics," is an educational and interactive simulation world focused on teaching the concept of emergent phenomena through the behaviors of animal flocking, such as sheep, ducks, and bats.
EpiSimulator
The "EpiSimulator" project is an educational tool designed to teach students about the complexities of epidemic spread and the impact of public health measures.